The graphic object of Button type can be used to control the D2000 system objects, open graphic information windows (pictures, graphs), run command files etc. The 3D button consists of a button and text. The following figures show examples of a 3D button.
3D button parameters are being defined in the palette Object properties.
3D color
Definition of graphic object colors.
Example: | |
1 | 1st color of the 3D button (see the example above). |
2 | 2nd color of the 3D button (see the example above). |
3 | 3rd color of the 3D button (see the example above). |
Swap colors | Exchange of 1st color (1) for 3rd color (3). |
4 | Selection of 2nd color. The 1st and 3rd colors are to be defined automatically as follows:
|
Gray | Automatic setting of 3D colors in gray shades. |
Expand | It disables 1. and 3. color. These colors are calculated according to 2. color. |
Frame
The setting of a color of the frame outlining the 3D button (outline). The frame can be switched on/off as necessary.
Size
Height
Spin the button to set a height of the 3D button (1-99).
1 | 3D button height. |
2 | The frame outlines the 3D button. |
A text alignment in the object is not implemented for the 3D button in Thin Client.
For more rules see the page Drawing rules and object properties for the D2000 Thin Client.
Drawing graphic objects |