Connecting graphic objects

In process D2000 GrEditor, connecting an object is basically the connection of a graphic object with a D2000 system object. According to the connection method, there are three types of connections:

All the connection types may be used for one graphic object concurrently. For example, the object Button can display the values of the object (connection to view) in the form, specified by any of the possible palettes (connection to palettes), and control the value of this or other D2000 system object (connection to control).

Parameters for connecting objects are defined by means of the palette Connect object. The palette, in dependence on the type of selected graphic objects, contains several tabs that enable to define parameters for connecting the object.


Selection of an object to connect

At first, you must select particular graphic object. This object can be selected in the same way as you want to edit it - the topic Select graphic objects.

Configuration of palettes
Connecting graphic objects to view
Connecting graphic objects to palettes
Connecting graphic objects to control
Show connected objects